Today I wanted to continue the Blood Drop setup and also do some Python.
After couple of more hours I just didn’t get the Blood Drop to naturally occur, since it either was two setups and looked out of place, or it was a constant stream of blood.
What I basically did, was to split up the result of the streamy sim into two parts: The drop and the upper part.
The upper part gets transformed to an earlier state after couple of frames and the drop just behaves like in the sim.
In python I created a tool to easily create the “opinputpath” expression for easy input control within DOP-networks. I will add it to the Python Subwebsite soon.