I did not have much time today so I did not continue yesterday’s topic yet, since I know there will be couple of hard bits with lots of potential RnD. So instead I wanted to tackle spherepacking.
My reference for this was:
— Thomas Helzle (@ThomasHelzle) 7. März 2017
With a bit of help from:
My shading and lighting part for this is really rough today, since I did only have a bit over an hour time. I also added some blurring in Nuke.