This is a revisit of an old project of couple and colleagues and me. The main Character is obviously René. I don’t know if this is his most recent Portfolio, but I think it’s only fair that I link him here.

This is pretty much a classic smokesim. I just sourced the smoke from an extruded collision object and let it collide with the “headcaps”.

Slapcomp was done in Nuke.

Vimeo: