
My latest contribution currently working at Crytek is being part of a team working on a new unannounced AAA project.
- Developing of workflow enhancing toolsets
- Creating tools for procedural content creation
- Lead development, communication and management of the environment tech art department
- Integrating ML based tools for content creation
- Creating modular asset assembly workflows
- Providing thorough documentation and presentations for newly developed and integrated systems
- Flexibly developing scripts/tools to meet demands of production
- Establishing new structures and mindsets within the art department