Crysis Remastered

‹ Head back to the portfolio

My latest contribution currently working at Crytek is being part of a team working on a new unannounced AAA project.

  • Developing of workflow enhancing toolsets
  • Creating tools for procedural content creation
  • Lead development, communication and management of the environment tech art department
  • Integrating ML based tools for content creation
  • Creating modular asset assembly workflows
  • Providing thorough documentation and presentations for newly developed and integrated systems
  • Flexibly developing scripts/tools to meet demands of production
  • Establishing new structures and mindsets within the art department
Crysis Remastered