During Captain Marvel I had the incredible possiblity to support a medium sized team of FX Artists as the FX TD, helping them be more flexible and efficient. Read more at Animal Logic’s Blog.
Responsibilities included
- Working closely together with a team of artists and my supervisor/lead to create tools needed for new challenges
- Maintaining and developing tools for a large VFX pipeline
- Adjusting and optimizing existing tools/workflows to enhance speed, features and user experience
- Providing training and presentations for newly developed tools
- Developing tools for USD integration within DCCs and the pipeline itsself
- Redesigning the front end of a large existing CFX rig
- Working together with SideFX on implementing new features for Houdini
- Flexibly developing scripts for one-off immediate issues and artist requests